Computer Games For Kids

Finding computer games for kids these days seems to be impossible, the market is saturated with computer games full of blood and violence. Another common problem is that the games are too complex for children aged between six and fourteen. Here are some tips which you may find useful when looking for computer games for kids:

  • Do some research before you head to the shops: Many people forget this step, they fall into the trap of heading to the game shop under-prepared and get talked into buying the latest/greatest new game on the market. It most cases this game will be inappropriate for your children. One of the better sites to do game research on is GameSpot.com. This site has detailed listings of all games current out along with ratings and reviews. This should definitely be your first step when trying to find computer games for kids.
  • Don't limit yourself to the new games: There is no need to spend $100 on a new computer game when you could buy a game that is 1-2 years of for half that price! The classic games are classic because they were and probably still are really fun. Another important point to make here is that new computer games usually require relatively new computer hardware to run. Many people forget this, only to find out on Christmas day that their computer doesn't meet the hardware requirements of the game. You will usually not have this problem with the older games.
  • Try some online game services: There are many sites on the internet which have over 500 games that are perfect for children. Action games, puzzle games and even education games. These sites usually require a membership fee, but are well worth it. All you have to do is sign up and down the games you want for your kids.

Well that's it! Hopefully these tips will help you get the best computer games for your kids!

One Man's Computer Gaming Odyssey

My experience in - and passion for - computer gaming

A Computer-Gaming Odyssey

The early years

Computer gaming has been an interest of mine ever since I was a young child. This article is part-reminiscence; part history - tracing the development of gaming culture over the decades.

My youthful experiences - in the 1980s - included playing Pac-man on some of the early Atari models, to playing the early installations in the legendary Ultima, Wizardry and Bard's Tale Series on my beloved Apple //c. While the Ultima series was comprised mostly of two dimensional tiles, the early Bard's Tale and Wizardry titles involved a rudimentary grid-based first person view.

The graphics - by today's standards - could be described simplistic at best.

Over the years game designers sought continually to to extract more and more from the limited potential of Apple II and Commodore 64 personal computers. (Although I do not include, here, the IIGS)

Bard's Tale 3 'The Thief of Fate' - was perhaps the most impessive title to emerge for the Apple II- not long before the line was abandoned to concentrate instead on Apple's Macintosh series.

For its time, 'Bard's Tale 3' provided a sprawling game world, and devilish, maze-like dungeons. Given the extraordinary limits of the Apple // line of personal computers, the musical score of the Bard's Tale titles was lively and 'pleasantly catching.' It comprised the 'pinnacle' of what could be achieved with the limited 128 kB Apple // c frame.

Hand-held electronic games were also popular for the time. Popularity at school rested at lest partly on possession of such titles as 'Frogger', 'Scrambler', 'Burger Time', 'Donkey Kong' and others.

I even recall my mother staying up late at night: entranced by my Pacman hand--held electronic game. Even then, gaming was not 'just for the kids'.

Computer role-playing games, however, were always my favourite - and they still are.

At the time - of course - no one had even heard of 'Massively Multiplayer' games OR of the internet.

Some of my favourite memories of my youth include days I spent at my local libaray, playing the quiz game 'Millionwaire', wagering 5 1/4 inch floppy disks on who would be winner. Back then, amongst enthusiasts, there was a real sense of community.

Looking back, now, it is hard for younger gamers to envisage the joy which my friends and I knew - despite what today would seem to be rudimentary graphics and sound.

And while those of my generation may have 'moved on' in our expectations for modern day gaming, I personally enjoy occasionally reminiscing about 'a simpler age' - now so long ago.

into the 1990s

As 'time marched on' - into the 1990s - I found myself turning to the PC as the Apple //c 'passed into history'. The advent of VGA - and then SVGA - graphics while I was in secondary school - marked a milestone - and the quality of the gaming experience improved markedly also.

It was then, also, during this transitional phase - that the 'Gold Box' series of Dungeons and Dragons games set the standard. The ever-renewable D&D franchise would serve developers well for many years to come. Even within this series, the difference was marked between the original titles - which had been available on the //c - and those which made the most of the-then groundbreaking SVGA graphics.

To this point, also, Computer Roleplaying Games were mainly charcterised by 'turn based' rather than 'real time' combat. But the 1990s were to see a paradigm shift to 'pause and play' or 'real-time' combat.

Meanwhile, the later installations in the Ultima series boasted interactivity which - for the time - caused the series to 'stand out from the crowd'. I can still remember the 'buzz' I felt from making bread in Ultima VI: and even cooking it in an oven. Trivial by today's standards, such 'touches' added character to the Ultima franchise.

This was also the 'coming of age' of the real-time-strategy genre. Dune II, and 'Command and Conquer' in particular - set a basic template that was to be remodelled and improved upon - time after time.

The same might also be said of the first-person-shooters - which during the 1990s included such titles as Doom and Wolfenstein 3D. These titles 'spread like wildfire in this the 'heyday' of 'shareware', and again provided a standard template which was later to be refined and expanded to include Player versus Player action.

The advent of multiplayer and online gaming - into the new Millenium

In good time first-person shooter gaming, as well as the real time strategy genre - were to evolve to the point where player versus player gaming became a lucrative 'sport'. Today, Quake 4, Starcraft, Warcraft III - and other titles - are played competitively - often with thousands of dollars at stake.

Into the late 1990s, the computer role-playing franchise expanded to provide for online, and massively multiplayer gaming. Ultima Online comprised one of those original titles: just as the internet was 'taking off'; but while broadband was still rare.

Ultima Online, in particular, was marked -originally by an uncontrolled 'Player versus Player' (PvP) element. This allowance for 'Player Killers' (PKs) greatly reduced the enjoyability of the game. Later developers were to learn from this - and provide 'PvP' under more controlled circumstances - often only with mutual consent.

Also the late 1990s saw the rise of such 'first person' titles as 'Everquest'. For some time the 'Everquest' franchise 'ruled supreme' - comprising the standard by which games of the genre were measured.

But come the mid '2000s' Blizzard's "World of Warcraft' (WoW) erupted onto the scene: providing new opportunities for (consensual) PvP combat, lush environments, rewarding multiplayer, and appealing animations.

WoW also struck 'the right balance' in instances of player death - with the resultant penalty not being so onerous as to seriously compromise gameplay.

World of Warcraft's beautifully-rendered animation - cartoon-like - with no pretense of realism - featured as one factor behind the game's appeal and longevity. This also might be seen as one factor behind Blizzard's eclipse of the 'Everquest II' title - which failed to capitalise on its forerunner's success.

Perhaps the only weakness of WoW - and other Massively Multiplayer Roleplaying Games (MMORPGs) - is the tendency for gameplay to be reduced to a 'grind''. There is only so much fun players can glean from 'camping out' for spawns.

Despite this, as of 2009 the World of Warcraft franchise continues to be enjoyed by millions of gamers: with two major expansions having been released: and possibly with more to come.

Opportunities for meaningful PvP is also important for many. Epic overarching storylines are also desirable: and comprised a central feature of Lord of the Rings Online (LOTRO) - perhaps the best MMORPG of 2007.

Most importantly - a player should never be lost for something to do. Hours of 'grinding' simply are not good enough.

Other recent competitors of WoW include 'Dungeons and Dragons Online', and "Warhammer Online'.

'Dungeons and Dragons Online' - in particular - encourages co-operative rather than solo gameplay. Such are the class designs that they complement each other.

Upcoming titles planned for release this year (2009) include 'The Old Republic' (based in the Star Wars universe) and 'Stargate Worlds'.

Amongst all this, Industry watchers are left to speculate as to who will one day usurp the 'WoW' crown. The challenge for MMORPG developers is to balance options for single and multiplayer co-operative play, while minimising the all-too-familar 'grind'.

Looking back: single player gaming - late 1990s to the present day...

The late 1990s and early '2000s' saw more breakthroughs in the depth and complexity of first person shooters, computer roleplaying games, and real-time strategy.

We will close, however, with a final consideration of the CRPG genre.

This period was marked especially by the 'Baldur's Gate' series; as well as the 'Icewind Dale' titles, and the masterful 'Planescape Torment'. Bioware's 'Infinity Engine' provided lush graphic backgrounds, accompanied by moving musical scores and deep, immersive and epic plotlines. Adaptable as ever, the Dungeons and Dragons franchise was brought to a new generation. Despite a massive fan base, though, the Infinity Engine line was abandoned before its time - and the much-awaited 'Baldur's Gate III' never emerged.

The 'Fallout' series, meanwhile, provided a gritty third person and turn-based gaming experience. Its post-apocalyptic themes developed such a solid following that - in 2008 - Fallout 3 was one of the most anticipated titles of the year.

Diablo I & Diablo II also emerged through this period - marking a new age of 'action RPGs': and heralding a new age of 'co-operative' online multiplayer gaming. The series is notable for its deeply atmospheric music, and for its dark and foreboding environments.

So popular - and resilient - has the series been, that even now - almost ten years since Diablo II, veteran gamers are eagerly awaiting the new instalment. Diablo III looks set to comprise one of the best-selling CRPG titles for 2009.

Other recent impressive titles include Elder Scrolls IV 'Oblivion', Bioware's 'Neverwinter Nights' series, the 'Knights of the Old Republic' (KOTOR) series.

Neverwinter Nights I & II provided a 'makeover' for the Dungeons and Dragons franchise - with expansive opportunities for user-created content and customisation.

'Oblivion', meanwhile, provided for an immersive world, with a plethora of individual characters - each with their own quirks, voice recorded dialogue, and routines. Oblivion's graphics were ground-breaking for the time - and have left industry watchers to speculate: what next for the Elder Scrolls franchise? Many suppose a new instalment will emerge in 2010.

Meanwhile, The 'Knights of the Old Republic' series, (also by Bioware), introduced players to a Star Wars universe set several thousand years before the subject-matter of the original Star Wars universe.

Finally, the KOTOR series (I&II) featured epic storylines; detailed character development system, immersive game play, weapon and armour customisation, and spectacular combat animations. Such elements comprise solid fundamentals which might be borrowed from in 'The Old Republic' when it is released some time in 2009-2010.

In conclusion

2009 is set to be a most interesting year. Aside from what we have considered already in this feature, there is a mass of titles in production - many for release this year.

Red Alert 3 was one of the best real-time strategy titles of 2008: offering challenging multiplayer combat, with innovative and often humorous story lines and units. 2009 will see another instalment in this series: 'Red Alert - Uprising'. Undoubtedly for some this expansion will find its way onto the 'must-have' list.

Mass Effect II, Dragon Age, Guild Wars II and Star Trek Online, meanwhile, will likely be amongst the most popular in their respective genres.

Twenty years ago virtually no-one could have foreseen the evolution of games genres and computer technology that has unfolded since.

Regardless - looking to the future - who knows what awaits?

Download Free Computer Games - Find Games You Like and Play Them For Free

Many people download free computer games daily. This is a huge way to save you some money when it comes to purchasing video games that can become quite costly depending on the video game that is sought after and for which ever game system that you may have. There are tons of new games that are coming out with a free computer game download with your purchase.

Daily people download free computer games with the hopes of getting the newest hip game out there but in turn they get a shot computer system and no video game. Kids are especially the victim of the this type of operation. They get on the family computer hoping to download the game that mom will not let them buy and in a matter of minutes not only do not have the game they were wanting they have ruined the family computer that can cost tons to fix. But making sure to do the research can mean having a great time with the game that you download from the computer.

There are many sites out there on the Internet that display download free computer games and are actually 100 percent legit. It may take some time to actually find them but they are out there. When it comes to downloading, computer games sites may require that you do some kind of purchase or require you to purchase a monthly package. They may offer you a certain amount of time fo downloading free computer games by giving you a 7 to 14 day free trial before having to pay to download more games. Some sites may also only allow you a certain amount of usage that you have to download free computer games like only allowing you download only 10 games per month . More sites offer way more than that, that is just an example. Some sites may also require a monthly subscription and then charge a small to actually download the game so it can be burned to disk if that is what you prefer. Not sites are going to charge extra though.

You really have to watch what you are doing when is comes to downloading free computer games off the Internet. Making sure to do your research is the best thing that you can do so you do not become one of the millions of people get scammed out of what you may own. Not all sites and companies are out there to get you. Downloading free computer games is a great time and money saver but you may not be able to get the exact game you want it may be some cheap knock off so looking into every option is the best.There are tons of was to download free computer games and exploring all options is the best way to go before committing to just one.

Download Computer Games Software and Have Fun and Thrill at the Same Time

Games have always been popular among human beings. There have been different kinds of games in human history. As human developed games also went on changing, improving in their content and reach. In the modern times science and technology have revolutionized every field of human activity. Games are no exceptions.

In the place of the old games there came video games and then computer games. They have so completely transformed the world of games that the old ones are no longer found. People of all ages have been attracted by video games and computer games. We even find children who spend hours in front of the computer playing their favorite games.

Though computer games give us enjoyment and diversion from our concerns, too much of it is surely harmful. It is not only harmful to the eyes, but also to the mind. So we should be careful about allowing our children to play computer games. There should be a strict time frame for them.

As computer games have become increasingly popular, they have become costlier as well. Though we are enchanted by newer varieties of games we can't afford to buy them. In this context the best way out is buying them online or downloading them.

If you buy them online you have a few advantages. You can have a trial before you decide to buy one. That way you can verify the quality of a game before you buy it. It also provides you with the opportunity to test a large number of games before making a decision. You will be acquainted with newer varieties of games.

It is easy for you to download and enjoy your computer games. For that you have to download the necessary software. There are a large number of sites which allow you to download games freely. You can search for the best games and then you can download them. With that your favorite games will be there in your computer and you will be able to play them whenever you like.

You can also play them any number of times. When you are tired with them you can naturally uninstall them and go for newer ones. So at no cost you can renew the games occasionally.

Among the games that are available for downloading, some famous games can be mentioned which are easily available and are top ranking among all the games available. The World of Warcraft, Command and Conquer 3, Universe at War, Crysis Demo, Squad Command, Mysterious Island, Titan Mode, Portal Ren Test, Sam and Max, Modern Warfare, Tom Clancy Rainbow Six, World in Conflict, etc., are just a few games that can be downloaded easily from the websites. A host of other games are there too that can be downloaded. The games like the Play Station have been modified often are designed keeping in view different tastes of the players.

All kinds of war games, construction games, child games and the mind games are very easily downloaded and enjoyed. This state of downloading the computer games software has been spreading so rapidly that everyone is joining the mania of downloading and playing these games.